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» Formalising Performative Interaction
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116
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CVGIP
2006
116views more  CVGIP 2006»
15 years 3 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
PRESENCE
2002
116views more  PRESENCE 2002»
15 years 3 months ago
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
135
Voted
JMLR
2010
136views more  JMLR 2010»
14 years 10 months ago
Conceptual Imitation Learning: An Application to Human-robot Interaction
In general, imitation is imprecisely used to address different levels of social learning from high level knowledge transfer to low level regeneration of motor commands. However, t...
Hossein Hajimirsadeghi, Majid Nili Ahmadabadi, Mos...
151
Voted
SI3D
2012
ACM
13 years 11 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
112
Voted
BMCBI
2008
97views more  BMCBI 2008»
15 years 3 months ago
Interrogating domain-domain interactions with parsimony based approaches
Background: The identification and characterization of interacting domain pairs is an important step towards understanding protein interactions. In the last few years, several met...
Katia S. Guimarães, Teresa M. Przytycka