Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Image-based rendering (IBR) is an emerging technology for photo-realistic rendering of scenes from a collection of densely sampled images and videos. Recently, an object-based app...
— Selective data return leverages onboard data analysis to allocate limited bandwidth resources during remote exploration. Here we present an adaptive method to subsample image s...
This paper presents a technique, based on pre-computed light transport and separable BRDF approximation, for interactive rendering of non-diffuse objects under all-frequency envir...