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VMV
2004
167views Visualization» more  VMV 2004»
13 years 7 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann
DOCENG
2006
ACM
14 years 7 days ago
Content based SMS spam filtering
In the recent years, we have witnessed a dramatic increment in the volume of spam email. Other related forms of spam are increasingly revealing as a problem of importance, special...
José María Gómez Hidalgo, Gui...
VC
2008
143views more  VC 2008»
13 years 6 months ago
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
Enrico Gobbetti, Fabio Marton, José Antonio...
GRAPHITE
2006
ACM
14 years 7 days ago
Two-stage compression for fast volume rendering of time-varying scalar data
This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara