Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
A technique for computing the switching activity of synchronous Finite State Machine (FSM) implementations including the influence of temporal correlation among the next state si...
Mikael Kerttu, Per Lindgren, Mitchell A. Thornton,...
This paper presents solutions to the feature correspondence and feature interpolation problems in image morphing. The user specifies the correspondence between the source and the...
We describe a new approach for creating concise high-level generative models from range images or other approximate representations of real objects. Using data from a variety of a...
Simulations of particles in fluid flows are of great interest to numerous industries using sedimentation, fluidization, lubricated transport, and hydraulic fracturing of hydrocarb...