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ICCV
2009
IEEE
14 years 9 months ago
Modeling 3D human poses from uncalibrated monocular images
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
Xiaolin K. Wei, Jinxiang Chai
AIIDE
2009
15 years 26 days ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
SAC
2005
ACM
15 years 5 months ago
Reinforcement learning agents with primary knowledge designed by analytic hierarchy process
This paper presents a novel model of reinforcement learning agents. A feature of our learning agent model is to integrate analytic hierarchy process (AHP) into a standard reinforc...
Kengo Katayama, Takahiro Koshiishi, Hiroyuki Narih...
LREC
2008
117views Education» more  LREC 2008»
15 years 1 months ago
Evolutionary Basic Notions for a Thematic Representation of General Knowledge
In the field of Natural Language Processing, in order to work out a thematic representation system of general knowledge, methods relying on thesaurus have been used for about twen...
Alain Joubert, Mathieu Lafourcade
AC
1998
Springer
14 years 11 months ago
Natural Language Processing: A Human-Computer Interaction Perspective
Natural language processing has been in existence for more than fifty years. During this time, it has significantly contributed to the field of human-computer interaction in terms...
Bill Z. Manaris