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SMI
1999
IEEE
15 years 2 months ago
Skeletal Methods of Shape Manipulation
The geometric skeleton is derived from a static object using an implicit `directions' method; an IK skeleton is derived from and used to manipulate the geometric skeleton. Th...
Jules Bloomenthal, Chek T. Lim
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 1 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
ICIP
2008
IEEE
15 years 11 months ago
LASIC: A model invariant framework for correspondence
In this paper we address two closely related problems. The first is the object detection problem, i.e., the automatic decision of whether a given image represents a known object o...
Bernardo Rodrigues Pires, João Xavier, Jos&...
ICRA
2007
IEEE
108views Robotics» more  ICRA 2007»
15 years 4 months ago
Visual Servoing on Non-Planar Objects From Active Vision
— This paper presents a method to achieve visual servoing tasks when the shape of the object being observed as well as the final image are unknown. Therefore, a reconstruction p...
Christophe Collewet, François Chaumette
CVPR
2003
IEEE
15 years 11 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade