Despite many successful applications of robust statistics, they have yet to be completely adapted to many computer vision problems. Range reconstruction, particularly in unstructu...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
In many vision problems, we want to infer two (or more) hidden factors which interact to produce our observations. We may want to disentangle illuminant and object colors in color...
We investigate the problem of automatically creating 3D models of man-made environments that we represent as collections of textured planes. A typical approach is to automatically...
Visual categorization problems, such as object classification or action recognition,
are increasingly often approached using a detection strategy: a classifier function
is first ...
Minh Hoai Nguyen, Lorenzo Torresani, Fernando de l...