Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
Despite the ubiquity of computers and on-line documents, paper persists. As physical objects, paper documents are easy to use, flexible, portable and are difficult to replace. Eve...
Abstract. Social psychologists have documented that people attribute a humanlike agency to computers. Work in human motor cognition has identified a related effect known as "i...
Abstract--We design and implement a multicost impairmentaware routing and wavelength assignment algorithm for online traffic. In transparent optical networks the quality of a trans...