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ISCA
2007
IEEE
168views Hardware» more  ISCA 2007»
15 years 10 months ago
Limiting the power consumption of main memory
The peak power consumption of hardware components affects their power supply, packaging, and cooling requirements. When the peak power consumption is high, the hardware components...
Bruno Diniz, Dorgival Olavo Guedes Neto, Wagner Me...
DIGRA
2005
Springer
15 years 9 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
HT
2003
ACM
15 years 9 months ago
Simplifying annotation support for real-world-settings: a comparative study of active reading
Despite the multitude of existing interfaces for annotation, little is known about their influence on the created annotations. In this paper, first findings of a comparative video...
Hartmut Obendorf
ISCA
2010
IEEE
305views Hardware» more  ISCA 2010»
15 years 9 months ago
Rethinking DRAM design and organization for energy-constrained multi-cores
DRAM vendors have traditionally optimized the cost-perbit metric, often making design decisions that incur energy penalties. A prime example is the overfetch feature in DRAM, wher...
Aniruddha N. Udipi, Naveen Muralimanohar, Niladris...
LCN
2002
IEEE
15 years 9 months ago
A User Level Framework for Ad Hoc Routing
The availability of inexpensive wireless networking hardware (e.g., based on the IEEE 802.11 standards) has generated interest in a large class of wireless applications. Many appl...
Jérémie Allard, Paul Gonin, Minoo Si...
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