During real-world design of embedded real-time systems, it cannot be expected that all performance data required for scheduling analysis is fully available up front. In such situa...
Building Distributed Real-Time Embedded systems requires a stringent methodology, from early requirements capture to full implementation. However, there is a strong link between t...
Distributed software development support systems typically use a centralized client-server architecture. This approach has some drawbacks such as the participants may experience l...
Abstract. In this paper we focus on design of a class of distributed embedded systems that primarily perform real-time controlling tasks. We propose a two-layer component model for...
— In this paper we present a performance evaluation of interpreted and centralized implementation techniques of Petri nets. These implementation techniques allow the translation ...