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TOG
2008
134views more  TOG 2008»
15 years 4 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
130
Voted
CORR
2010
Springer
127views Education» more  CORR 2010»
15 years 4 months ago
Exact Sparse Matrix-Vector Multiplication on GPU's and Multicore Architectures
We propose different implementations of the sparse matrix
Brice Boyer, Jean-Guillaume Dumas, Pascal Giorgi
103
Voted
IJCAI
2001
15 years 6 months ago
A Layered Brain Architecture for Synthetic Creatures
This paper describes a new layered brain architecture for simulated autonomous and semi-autonomous creatures that inhabit graphical worlds. The main feature of the brain is its di...
Damian A. Isla, Robert C. Burke, Marc Downie, Bruc...
136
Voted
IWPC
2002
IEEE
15 years 10 months ago
Architecture Recovery of Dynamically Linked Applications: A Case Study
Most previously published case studies in architecture recovery have been performed on statically linked software systems. Due to the increase in use of middleware technologies, s...
Igor Ivkovic, Michael W. Godfrey
SIGGRAPH
2010
ACM
15 years 7 months ago
A synthetic-vision based steering approach for crowd simulation
In the everyday exercise of controlling their locomotion, humans rely on their optic flow of the perceived environment to achieve collision-free navigation. In crowds, in spite o...
Jan Ondrej, Julien Pettré, Anne-Hélène Olivier,...