Efficient 3D face reconstruction is very important for face animation and recognition. The slow speed of the 3D morphable model is due to the texture mapping. To improve the spee...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
We give a fast rejection scheme that is based on image segments and demonstrate it on the canonical example of face detection. However, instead of focusing on the detection step w...
We define corner points in an image as the intersections among detected straight line segments, and propose an algorithm that detects corners from such a definition. Our corner det...
Andres Solis Montero, Milos Stojmenovic, Amiya Nay...
We describe a new hierarchical representation for twodimensional objects that captures shape information at multiple levels of resolution. This representation is based on a hierar...