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» GPU-Based Normal Map Generation
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SI3D
2010
ACM
15 years 2 months ago
LEAN mapping
We introduce Linear Efficient Antialiased Normal (LEAN) Mapping, a method for real-time filtering of specular highlights in bump and normal maps. The method evaluates bumps as p...
Marc Olano, Dan Baker
87
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TOIT
2008
115views more  TOIT 2008»
14 years 9 months ago
Resource space model, OWL and database: Mapping and integration
s exhibits diversity in the real world, mental abstraction world, document world, and machine world. Studying mappings between different forms of semantics helps unveil the uniform...
Hai Zhuge, Yunpeng Xing, Peng Shi
UAI
2003
14 years 11 months ago
Learning Generative Models of Similarity Matrices
Recently, spectral clustering (a.k.a. normalized graph cut) techniques have become popular for their potential ability at finding irregularlyshaped clusters in data. The input to...
Rómer Rosales, Brendan J. Frey
TOG
2002
125views more  TOG 2002»
14 years 9 months ago
Perspective shadow maps
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Marc Stamminger, George Drettakis
VLDB
2005
ACM
81views Database» more  VLDB 2005»
15 years 3 months ago
Flexible Database Generators
Evaluation and applicability of many database techniques, ranging from access methods, histograms, and optimization strategies to data normalization and mining, crucially depend o...
Nicolas Bruno, Surajit Chaudhuri