Sciweavers

1123 search results - page 72 / 225
» GUI Testing Techniques Evaluation by Designed Experiments
Sort
View
CHI
2010
ACM
15 years 4 months ago
Understanding and evaluating cooperative games
Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of coo...
Magy Seif El-Nasr, Bardia Aghabeigi, David Milam, ...
WOSP
2004
ACM
15 years 3 months ago
Early performance testing of distributed software applications
Performance characteristics, such as response time, throughput and scalability, are key quality attributes of distributed applications. Current practice, however, rarely applies s...
Giovanni Denaro, Andrea Polini, Wolfgang Emmerich
SIGUCCS
2004
ACM
15 years 3 months ago
A platform independent tool for evaluating performance of computing equipment for a computer laboratory
Designing computing equipment for a computer laboratory is not easy. In a class in a computer laboratory, it is not unusual that all students do the same thing simultaneously. Tre...
Takashi Yamanoue
CLEAR
2007
Springer
175views Biometrics» more  CLEAR 2007»
15 years 4 months ago
The IBM RT07 Evaluation Systems for Speaker Diarization on Lecture Meetings
We present the IBM systems for the Rich Transcription 2007 (RT07) speaker diarization evaluation task on lecture meeting data. We first overview our baseline system that was devel...
Jing Huang, Etienne Marcheret, Karthik Visweswaria...
WWW
2011
ACM
14 years 4 months ago
Network bucket testing
Bucket testing, also known as A/B testing, is a practice that is widely used by on-line sites with large audiences: in a simple version of the methodology, one evaluates a new fea...
Lars Backstrom, Jon M. Kleinberg