: The usability of a computer system can be improved by design of the user interface, and, as importantly, by design of usersystem interactions. Our research presents usability-imp...
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Abstract. Design Patterns are now widely accepted as a useful concept for guiding and documenting the design of object-oriented software systems. Still the UML is ill-equipped for ...
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...