Sciweavers

796 search results - page 27 / 160
» Game Design for Wireless Devices
Sort
View
NETGAMES
2003
ACM
15 years 2 months ago
Mobility and stability evaluation in wireless multi-hop networks using multi-player games
Plenty of work was contributed in the field of protocol design and performance evaluation of multi-hop networks. It is generally accepted that mobility has a huge impact on the p...
Frank H. P. Fitzek, Leonardo Badia, Michele Zorzi,...
80
Voted
MHCI
2009
Springer
15 years 4 months ago
Poker surface: combining a multi-touch table and mobile phones in interactive card games
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
Alireza Sahami Shirazi, Tanja Döring, Pouyan ...
71
Voted
WMCSA
2003
IEEE
15 years 2 months ago
Selecting Devices for Aggregation
As intelligent devices become affordable and wireless infrastructure becomes pervasive, the potential to combine, or aggregate, device functionality to provide a user with a bette...
Rajnish Kumar, Vahe Poladian, Ira Greenberg, Alan ...
WOWMOM
2005
ACM
127views Multimedia» more  WOWMOM 2005»
15 years 3 months ago
Game Theoretic Power Aware Wireless Data Access
Abstract—This paper examines the following wireless data access scenario: a number of clients are interested in a set of data items kept at the server. A client sends a query req...
Mark Kai Ho Yeung, Yu-Kwong Kwok
CHI
2008
ACM
15 years 10 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...