Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Mobile intention recognition is the problem of inferring a mobile user's intentions from her behavior in geographic space. Such behavior is constrained in space and time. Cur...
Graphical models are omnipresent in the software engineering field, but most current graphical modeling languages do not scale with the increasing size and complexity of today...