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PRESENCE
2010
84views more  PRESENCE 2010»
15 years 2 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
VR
2010
IEEE
205views Virtual Reality» more  VR 2010»
15 years 2 months ago
Exploring individual user differences in the 2D/3D interaction with medical image data
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
ICCV
2009
IEEE
15 years 1 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
GIS
2010
ACM
15 years 1 months ago
Time geography inverted: recognizing intentions in space and time
Mobile intention recognition is the problem of inferring a mobile user's intentions from her behavior in geographic space. Such behavior is constrained in space and time. Cur...
Peter Kiefer, Martin Raubal, Christoph Schlieder
ICSE
2008
IEEE-ACM
16 years 4 months ago
Tool support for the navigation in graphical models
Graphical models are omnipresent in the software engineering field, but most current graphical modeling languages do not scale with the increasing size and complexity of today...
Tobias Reinhard, Silvio Meier, Reinhard Stoiber, C...