Sciweavers

894 search results - page 138 / 179
» Game Theory with Costly Computation
Sort
View
CIE
2004
Springer
15 years 1 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
WWW
2005
ACM
16 years 2 months ago
On optimal service selection
While many works have been devoted to service matchmaking and modeling nonfunctional properties, the problem of matching service requests to offers in an optimal way has not yet b...
Piero A. Bonatti, P. Festa
112
Voted
SMI
2005
IEEE
15 years 7 months ago
Curvature-based Energy for Simulation and Variational Modeling
Curvature-based energy and forces are used in a broad variety of contexts, ranging from modeling of thin plates and shells to surface fairing and variational surface design. The a...
Denis Zorin
EDCC
2008
Springer
15 years 3 months ago
Metrics for Object-Oriented Software Reliability Assessment - Application to a Flight Manager
In avionics domain, the software applications grew to millions of source lines of code representing important development expenditures. To cut the costs, the avionics suppliers ar...
Stéphanie Gaudan, Gilles Motet, Guillaume A...
CIKM
2010
Springer
15 years 10 days ago
Hypergraph-based multilevel matrix approximation for text information retrieval
In Latent Semantic Indexing (LSI), a collection of documents is often pre-processed to form a sparse term-document matrix, followed by a computation of a low-rank approximation to...
Haw-ren Fang, Yousef Saad