Sciweavers

894 search results - page 55 / 179
» Game Theory with Costly Computation
Sort
View
113
Voted
ATAL
2009
Springer
15 years 8 months ago
Multiagent reinforcement learning: algorithm converging to Nash equilibrium in general-sum discounted stochastic games
This paper introduces a multiagent reinforcement learning algorithm that converges with a given accuracy to stationary Nash equilibria in general-sum discounted stochastic games. ...
Natalia Akchurina
ISM
2008
IEEE
111views Multimedia» more  ISM 2008»
15 years 8 months ago
Secure and Low Cost Selective Encryption for JPEG2000
Selective encryption is a new trend in content protection. It aims at reducing the amount of data to encrypt while achieving a sufficient and inexpensive security. This approach ...
Ayoub Massoudi, Frédéric Lefè...
AGS
2009
Springer
15 years 8 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
ROBOCUP
2004
Springer
133views Robotics» more  ROBOCUP 2004»
15 years 7 months ago
Towards a League-Independent Qualitative Soccer Theory for RoboCup
The paper discusses a top-down approach to model soccer knowledge, as it can be found in soccer theory books. The goal is to model soccer strategies and tactics in a way that they ...
Frank Dylla, Alexander Ferrein, Gerhard Lakemeyer,...
INFOCOM
2005
IEEE
15 years 7 months ago
On the interaction between overlay routing and underlay routing
— In this paper, we study the interaction between overlay routing and Traffic Engineering (TE) in a single Autonomous System (AS). We formulate this interaction as a twoplayer n...
Yong Liu, Honggang Zhang, Weibo Gong, Donald F. To...