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CSEE
2009
Springer
16 years 25 days ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...
ISCC
2005
IEEE
15 years 12 months ago
A Game Theoretic Analysis of Protocols Based on Fountain Codes
In this paper we analyze a novel paradigm of reliable communications which is not based on the traditional timeout-and-retransmit mechanism of TCP. Our approach, which we call FBP...
Luis López, Antonio Fernández, Vicen...
ICNC
2005
Springer
15 years 11 months ago
A Game-Theoretic Approach to Competitive Learning in Self-Organizing Maps
Abstract. Self-Organizing Maps (SOM) is a powerful tool for clustering and discovering patterns in data. Competitive learning in the SOM training process focusses on finding a neu...
Joseph P. Herbert, Jingtao Yao
EMMCVPR
2001
Springer
15 years 10 months ago
Matching Free Trees, Maximal Cliques, and Monotone Game Dynamics
—Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an associati...
Marcello Pelillo
EVOW
2008
Springer
15 years 8 months ago
An Evolutionary Game-Theoretical Approach to Particle Swarm Optimisation
Abstract. This work merges ideas from two very different areas: Particle Swarm Optimisation and Evolutionary Game Theory. In particular, we are looking to integrate strategies from...
Cecilia Di Chio, Paolo Di Chio, Mario Giacobini