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WWW
2004
ACM
16 years 1 months ago
A generic uiml vocabulary for device- and modality independent user interfaces
We present in this poster our work on a User Interface Markup Language (UIML) vocabulary for the specification of device- and modality independent user interfaces. The work presen...
Rainer Simon, Michael Jank, Florian Wegscheider
CHI
2008
ACM
16 years 1 months ago
Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...
91
Voted
CHI
2005
ACM
16 years 1 months ago
Snap-and-go: helping users align objects without the modality of traditional snapping
Snapping is a widely used technique that helps users position graphical objects precisely, e.g., to align them with a grid or other graphical objects. Unfortunately, whenever user...
Patrick Baudisch, Edward Cutrell, Ken Hinckley, Ad...
79
Voted
ETRA
2010
ACM
169views Biometrics» more  ETRA 2010»
15 years 7 months ago
Eye and pointer coordination in search and selection tasks
Selecting a graphical item by pointing with a computer mouse is a ubiquitous task in many graphical user interfaces. Several techniques have been suggested to facilitate this task...
Hans-Joachim Bieg, Lewis L. Chuang, Roland W. Flem...
94
Voted
ACHI
2009
IEEE
15 years 7 months ago
Nervixxx: A Video Performance System with Neural Interfaces
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Satoru Tokuhisa