Sciweavers

234 search results - page 18 / 47
» Games and Capacities on Partitions
Sort
View
ICALP
2010
Springer
15 years 2 months ago
On the Inapproximability of Vertex Cover on k-Partite k-Uniform Hypergraphs
Computing a minimum vertex cover in graphs and hypergraphs is a well-studied optimizaton problem. While intractable in general, it is well known that on bipartite graphs, vertex c...
Venkatesan Guruswami, Rishi Saket
EUROPAR
2004
Springer
15 years 3 months ago
OLAP Query Processing in a Database Cluster
OLAP queries are typically heavy-weight and ad-hoc thus requiring high storage capacity and processing power. In this paper, we address this problem using a database cluster which...
Alexandre A. B. Lima, Marta Mattoso, Patrick Valdu...
MMS
2002
14 years 9 months ago
Architectural considerations for next-generation file systems
Integration--supporting multiple application classes with heterogeneous requirements--is an emerging trend in networks, file systems, and operating systems. In this paper, we eval...
Prashant J. Shenoy, Pawan Goyal, Harrick M. Vin
ACMACE
2007
ACM
15 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
SIROCCO
2008
14 years 11 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...