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» Games for extracting randomness
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BMCBI
2007
154views more  BMCBI 2007»
15 years 1 months ago
Bounds on the distribution of the number of gaps when circles and lines are covered by fragments: Theory and practical applicati
Background: The question of how a circle or line segment becomes covered when random arcs are marked off has arisen repeatedly in bioinformatics. The number of uncovered gaps is o...
John Moriarty, Julian R. Marchesi, Anthony Metcalf...
ECCV
2006
Springer
16 years 3 months ago
Tracking and Labelling of Interacting Multiple Targets
Abstract. Successful multi-target tracking requires solving two problems - localize the targets and label their identity. An isolated target's identity can be unambiguously pr...
Josephine Sullivan, Stefan Carlsson
169
Voted
HYPERTEXT
2009
ACM
15 years 10 months ago
A scalable, collaborative similarity measure for social annotation systems
Collaborative annotation tools are in widespread use. The metadata from these systems can be mined to induce semantic relationships among Web objects (sites, pages, tags, concepts...
Benjamin Markines, Filippo Menczer
ISMAR
2008
IEEE
15 years 8 months ago
In-place Augmented Reality
In this paper we present a new vision-based approach for transmitting virtual models for Augmented Reality (AR). A two dimensional representation of the virtual models is embedded...
Nate Hagbi, Oriel Bergig, Jihad El-Sana, Klara Ked...
100
Voted
CAV
2007
Springer
121views Hardware» more  CAV 2007»
15 years 7 months ago
Algorithms for Interface Synthesis
Abstract. A temporal interface for a software component is a finite automaton that specifies the legal sequences of calls to functions that are provided by the component. We comp...
Dirk Beyer, Thomas A. Henzinger, Vasu Singh