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CW
2004
IEEE
15 years 3 months ago
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ
This paper aims to study how to gain the consistency of the state in a DVE (Distributed Virtual Environment) with lag, under the condition of peer-to-peer architecture. That is, w...
Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa
RT
2000
Springer
15 years 3 months ago
Interactive Tone Mapping
Tone mapping and visual adaptation are crucial for the generation of static, photorealistic images. A largely unexplored problem is the simulation of adaptation and its changes ove...
Frédo Durand, Julie Dorsey
SCA
2007
15 years 2 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
AAAI
2008
15 years 2 months ago
Proactive Intrusion Detection
Machine learning systems are deployed in many adversarial conditions like intrusion detection, where a classifier has to decide whether a sequence of actions come from a legitimat...
Benjamin Liebald, Dan Roth, Neelay Shah, Vivek Sri...
NIPS
2008
15 years 1 months ago
On the Efficient Minimization of Classification Calibrated Surrogates
Bartlett et al (2006) recently proved that a ground condition for convex surrogates, classification calibration, ties up the minimization of the surrogates and classification risk...
Richard Nock, Frank Nielsen