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» Gaze-based Interaction for Virtual Environments
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VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 2 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
AUIC
2002
IEEE
15 years 3 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas
CDVE
2006
Springer
160views Visualization» more  CDVE 2006»
15 years 1 months ago
Automated Social Network Analysis for Collaborative Work
Inter-networked computers enable virtual collaborative work. In the course of interacting with one another, individuals send and receive messages and files of various sorts. This m...
Larry Korba, Ronggong Song, George Yee, Andrew S. ...
116
Voted
AMDO
2008
Springer
15 years 5 days ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia
109
Voted
CAPTECH
1998
Springer
15 years 2 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.