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» Gaze-based Interaction for Virtual Environments
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CRIWG
2000
15 years 2 months ago
Supporting Collaborative Activities in Computer Integrated Classrooms-the NIMIS Approach
This paper presents the concept of a collaborative computer integrated classroom (CiC) specially designed to achieve a unique combination of interactive and collaborative software...
Heinz Ulrich Hoppe, Andreas Lingnau, Isabel Machad...
EICS
2009
ACM
15 years 8 months ago
Edit, inspect and connect your surroundings: a reference framework for meta-UIs
Discovering and unlocking the full potential of complex pervasive environments is still approached in application-centric ways. A set of statically deployed applications often deļ...
Geert Vanderhulst, Daniel Schreiber, Kris Luyten, ...
SG
2004
Springer
15 years 6 months ago
Implementation of ActiveCube as an Intuitive 3D Computer Interface
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
Ryoichi Watanabe, Yuichi Itoh, Michihiro Kawai, Yo...
HAPTICS
2003
IEEE
15 years 6 months ago
Toward Robust Passivity: A Passive Control Implementation Structure for Mechanical Teleoperators
In previous papers, a passive control implementation structure is proposed for mechanical systems interacting with physical environments. The proposed implementation structure enf...
Dongjun Lee, Perry Y. Li
HAPTICS
2009
IEEE
15 years 8 months ago
Performance improvement with haptic assistance: A quantitative assessment
We measure the performance improvement that force feedback can provide in a virtual environment, through three experiments with, and without the assistance of haptic guidance. Per...
Chris Gunn, Warren Muller, Amitava Datta