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» Gaze-based Interaction for Virtual Environments
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SAC
1998
ACM
15 years 5 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
ATAL
2009
Springer
15 years 2 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
VEE
2005
ACM
119views Virtualization» more  VEE 2005»
15 years 7 months ago
A programmable microkernel for real-time systems
We present a new software system architecture for the implementation of hard real-time applications. The core of the system is a microkernel whose reactivity (interrupt handling a...
Christoph M. Kirsch, Marco A. A. Sanvido, Thomas A...
ACMSE
2008
ACM
15 years 3 months ago
A study of the performance of steering tasks under spatial transformation of input
Indirection exists between the virtual objects that form the computer interface and the input devices through which the user interacts to manipulate these objects. This paper stud...
Mihail Eduard Tudoreanu, Eileen Kraemer
CHI
2000
ACM
15 years 5 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware