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» Gaze-based Interaction for Virtual Environments
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ECCV
2004
Springer
15 years 3 months ago
Virtual Touch Screen for Mixed Reality
Mixed Reality (MR) opens a new dimension for Human Computer Interaction (HCI). Combined with computer vision (CV) techniques, it is possible to create advanced input devices. This ...
Martin Tosas, Li Bai
NRHM
2000
95views more  NRHM 2000»
14 years 9 months ago
Hybrid narrative and categorical strategies for interactive and dynamic video presentation generation
There are a number of different approaches for automatically selecting video clips from a video database and sequencing them into meaningful presentations for viewers. The video d...
Craig A. Lindley, Frank Nack
PSYCHNOLOGY
2007
107views more  PSYCHNOLOGY 2007»
14 years 9 months ago
Discourses on Mobility and Technological Mediation: The Texture of Ubiquitous Interaction
Mobility is more and more mediated, supported and transformed by technological artefacts and infrastructures. Especially technologies labelled as mobile, pervasive, ubiquitous or ...
Giuseppina Pellegrino
ICRA
2005
IEEE
194views Robotics» more  ICRA 2005»
15 years 3 months ago
Modeling of Haptic Sensing of Nanolithography with an Atomic Force Microscope
- This paper describes a virtual reality interface between human and the Atomic Force Microscope (AFM), which allows the operator to perform nanomanipulation with an AFM tip in the...
Lo Ming Fok, Yun-Hui Liu, Wen J. Li
AUGHUMAN
2011
14 years 5 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...