As a prevalent constraint, sharp slew rate is often required in circuit design which causes a huge demand for buffering resources. This problem requires ultra-fast buffering techn...
Shiyan Hu, Charles J. Alpert, Jiang Hu, Shrirang K...
The synergy of software and hardware leads to efficient application expression profile (AEP) not only in terms of execution time and energy but also optimal architecture usage. We...
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
In this paper we present a probabilistic framework for tracking regions based on their appearance. We exploit the feature-spatial distribution of a region representing an object a...
Ahmed M. Elgammal, Ramani Duraiswami, Larry S. Dav...