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» General Game Learning Using Knowledge Transfer
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KDD
2002
ACM
293views Data Mining» more  KDD 2002»
16 years 3 days ago
Automatic Categorization of Web Pages and User Clustering with Mixtures of Hidden Markov Models
We propose mixtures of hidden Markov models for modelling clickstreams of web surfers. Hence, the page categorization is learned from the data without the need for a (possibly cumb...
Alexander Ypma, Tom Heskes
GECCO
2008
Springer
137views Optimization» more  GECCO 2008»
15 years 23 days ago
Informative sampling for large unbalanced data sets
Selective sampling is a form of active learning which can reduce the cost of training by only drawing informative data points into the training set. This selected training set is ...
Zhenyu Lu, Anand I. Rughani, Bruce I. Tranmer, Jos...
CLEF
2009
Springer
15 years 24 days ago
Where in the Wikipedia Is That Answer? The XLDB at the GikiCLEF 2009 Task
GikiCLEF focused on the evaluation of the reasoning capabilities of systems to provide right answers for geographically-challenging topics. As we did not have previous experience ...
Nuno Cardoso, David Batista, Francisco J. Ló...
ISCI
2008
165views more  ISCI 2008»
14 years 11 months ago
Support vector regression from simulation data and few experimental samples
This paper considers nonlinear modeling based on a limited amount of experimental data and a simulator built from prior knowledge. The problem of how to best incorporate the data ...
Gérard Bloch, Fabien Lauer, Guillaume Colin...
MIR
2010
ACM
217views Multimedia» more  MIR 2010»
15 years 5 months ago
Feature selection for content-based, time-varying musical emotion regression
In developing automated systems to recognize the emotional content of music, we are faced with a problem spanning two disparate domains: the space of human emotions and the acoust...
Erik M. Schmidt, Douglas Turnbull, Youngmoo E. Kim