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» General Game Learning Using Knowledge Transfer
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ICML
2006
IEEE
16 years 2 months ago
Learning hierarchical task networks by observation
Knowledge-based planning methods offer benefits over classical techniques, but they are time consuming and costly to construct. There has been research on learning plan knowledge ...
Negin Nejati, Pat Langley, Tolga Könik
ILP
2005
Springer
15 years 7 months ago
Generalization Behaviour of Alkemic Decision Trees
Abstract. This paper is concerned with generalization issues for a decision tree learner for structured data called Alkemy. Motivated by error bounds established in statistical lea...
Kee Siong Ng
ML
2002
ACM
123views Machine Learning» more  ML 2002»
15 years 1 months ago
Feature Generation Using General Constructor Functions
Most classification algorithms receive as input a set of attributes of the classified objects. In many cases, however, the supplied set of attributes is not sufficient for creatin...
Shaul Markovitch, Dan Rosenstein
EDUTAINMENT
2009
Springer
15 years 8 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
ATAL
2009
Springer
15 years 8 months ago
Boolean combinations of weighted voting games
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...