Sciweavers

1013 search results - page 94 / 203
» General Game Learning Using Knowledge Transfer
Sort
View
ATAL
2006
Springer
15 years 6 months ago
Ontology-guided learning to improve communication between groups of agents
We present a general method for agents using ontologies as part of their knowledge representation to teach each other concepts to improve their communication and thus cooperation ...
Mohsen Afsharchi, Behrouz H. Far, Jörg Denzin...
UMUAI
2010
136views more  UMUAI 2010»
15 years 25 days ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
111
Voted
FLAIRS
2007
15 years 4 months ago
Finding Data, Knowledge, and Answers on the Semantic Web
Web search engines like Google have made us all smarter by providing ready access to the world's knowledge whenever we need to look up a fact, learn about a topic or evaluate...
Timothy W. Finin, Joel Sachs, Cynthia Sims Parr
118
Voted
ICRA
2010
IEEE
143views Robotics» more  ICRA 2010»
15 years 1 months ago
Apprenticeship learning via soft local homomorphisms
Abstract— We consider the problem of apprenticeship learning when the expert’s demonstration covers only a small part of a large state space. Inverse Reinforcement Learning (IR...
Abdeslam Boularias, Brahim Chaib-draa
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 3 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....