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AR
2008
97views more  AR 2008»
15 years 6 months ago
Modular Architecture for Humanoid Walking Pattern Prototyping and Experiments
In this paper we describe the use of design patterns as a basis for creating a Humanoid Walking Pattern Generator Software having a modular architecture. This architecture made po...
Olivier Stasse, Björn Verrelst, Pierre-Brice ...
BC
2008
72views more  BC 2008»
15 years 6 months ago
Spike-train spectra and network response functions for non-linear integrate-and-fire neurons
Reduced models have long been used as a tool for the analysis of the complex activity taking place in neurons and their coupled networks. Recent advanced in experimental and theore...
Magnus J. E. Richardson
CN
2010
109views more  CN 2010»
15 years 6 months ago
A taxonomy of biologically inspired research in computer networking
The natural world is enormous, dynamic, incredibly diverse, and highly complex. Despite the inherent challenges of surviving in such a world, biological organisms evolve, self-org...
Michael Meisel, Vasileios Pappas, Lixia Zhang
152
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CGF
2008
100views more  CGF 2008»
15 years 6 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
CGF
2008
137views more  CGF 2008»
15 years 6 months ago
The Visual Computing of Projector-Camera Systems
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...