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SI3D
2010
ACM
14 years 1 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
ESWS
2007
Springer
14 years 13 days ago
Annotating Relationships Between Multiple Mixed-Media Digital Objects by Extending Annotea
Annotea provides an annotation protocol to support collaborative Semantic Web-based annotation of digital resources accessible through the Web. It provides a model whereby a user m...
Ronald Schroeter, Jane Hunter, Andrew Newman
NPAR
2010
ACM
13 years 11 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
RT
2001
Springer
13 years 10 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
NN
2008
Springer
150views Neural Networks» more  NN 2008»
13 years 6 months ago
Neural network based pattern matching and spike detection tools and services - in the CARMEN neuroinformatics project
In the study of information flow in the nervous system, component processes can be investigated using a range of electrophysiological and imaging techniques. Although data is diff...
Martyn Fletcher, Bojian Liang, Leslie Smith, Alast...