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96
Voted
IPPS
2007
IEEE
15 years 7 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
102
Voted
ATAL
2007
Springer
15 years 7 months ago
Normative system games
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
105
Voted
ATAL
2007
Springer
15 years 7 months ago
Rumours and reputation: evaluating multi-dimensional trust within a decentralised reputation system
In this paper we develop a novel probabilistic model of computational trust that explicitly deals with correlated multi-dimensional contracts. Our starting point is to consider an...
Steven Reece, Alex Rogers, Stephen Roberts, Nichol...
106
Voted
ATAL
2007
Springer
15 years 7 months ago
Letting loose a SPIDER on a network of POMDPs: generating quality guaranteed policies
Distributed Partially Observable Markov Decision Problems (Distributed POMDPs) are a popular approach for modeling multi-agent systems acting in uncertain domains. Given the signi...
Pradeep Varakantham, Janusz Marecki, Yuichi Yabu, ...
97
Voted
ATAL
2007
Springer
15 years 7 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin