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» Generating Abstract User Interfaces from an Informal Design
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134
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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 5 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CHI
2011
ACM
14 years 7 months ago
Interactive generator: a self-powered haptic feedback device
We present Interactive Generator (InGen), a self-powered wireless rotary input device capable of generating haptic or force feedback without the need for any external power source...
Akash Badshah, Sidhant Gupta, Gabe Cohn, Nicolas V...
114
Voted
CHI
2010
ACM
15 years 10 months ago
Multi-lifespan information system design: a research initiative for the hci community
This CHI Note proposes a new research initiative for the HCI community: multi-lifespan information system design. The central idea begins with the identification of categories of ...
Batya Friedman, Lisa P. Nathan
146
Voted
MM
2009
ACM
197views Multimedia» more  MM 2009»
15 years 10 months ago
Visual summaries of popular landmarks from community photo collections
We present a novel data-driven algorithm that leverages online image repositories such as Flickr for automatically generating tourist maps. Our hypothesis is that, given a large e...
Wei-Chao Chen, Agathe Battestini, Natasha Gelfand,...
113
Voted
CHI
2006
ACM
16 years 4 months ago
The project fragmentation problem in personal information management
The project fragmentation problem in personal information management occurs when someone who is working on a single project stores and retrieves information items relating to that...
Ofer Bergman, Ruth Beyth-Marom, Rafi Nachmias