We propose a distributed parallel support vector machine (DPSVM) training mechanism in a configurable network environment for distributed data mining. The basic idea is to exchange...
Although other genres have used procedural level generation to extend gameplay and replayability, platformer games have not yet seen successful level generation. This paper propos...
In the Next Generation Networks (NGNs) users will carry multiple devices forming cooperative networks known as Personal Area Networks (PANs). Some existing technologies enable thi...
Abstract— In future generation networks, various access technologies, such as Wi-Fi, Bluetooth, GPRS and UMTS, etc., are simultaneously available to mobile devices. They vary in ...
Much of the work on networking and communications is based on the premise that components interact in one of two ways: either they are connected via a stable wired or wireless netw...
Radu Handorean, Christopher D. Gill, Gruia-Catalin...