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TNN
2008
152views more  TNN 2008»
14 years 9 months ago
Distributed Parallel Support Vector Machines in Strongly Connected Networks
We propose a distributed parallel support vector machine (DPSVM) training mechanism in a configurable network environment for distributed data mining. The basic idea is to exchange...
Yumao Lu, Vwani P. Roychowdhury, L. Vandenberghe
AIIDE
2006
14 years 11 months ago
Procedural Level Design for Platform Games
Although other genres have used procedural level generation to extend gameplay and replayability, platformer games have not yet seen successful level generation. This paper propos...
Kate Compton, Michael Mateas
IWCMC
2006
ACM
15 years 3 months ago
Dynamic and automatic connection of personal area networks to the global internet
In the Next Generation Networks (NGNs) users will carry multiple devices forming cooperative networks known as Personal Area Networks (PANs). Some existing technologies enable thi...
Rui Campos, Manuel Ricardo
MOBIQUITOUS
2005
IEEE
15 years 3 months ago
Multi-Constraint Dynamic Access Selection in Always Best Connected Networks
Abstract— In future generation networks, various access technologies, such as Wi-Fi, Bluetooth, GPRS and UMTS, etc., are simultaneously available to mobile devices. They vary in ...
Bo Xing, Nalini Venkatasubramanian
PERVASIVE
2004
Springer
15 years 3 months ago
Accommodating Transient Connectivity in Ad Hoc and Mobile Settings
Much of the work on networking and communications is based on the premise that components interact in one of two ways: either they are connected via a stable wired or wireless netw...
Radu Handorean, Christopher D. Gill, Gruia-Catalin...