We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
The asymptotic distribution of estimates that are based on a sub-optimal search for the maximum of the log-likelihood function is considered. In particular, estimation schemes that...
Abstract. This paper describes a real-time routing system that implements a mobile museum tour guide for providing personalized tours tailored to the user position inside the museu...
Willem Robert van Hage, Natalia Stash, Yiwen Wang,...
A wireless sensor network deployment on a glacier in Iceland is described. The system uses power management as well as power harvesting to provide long-term environment sensing. Ad...