A language-independent framework for syntactic finlte-state parsing is discussed. The article presents a framework, a formalism, a compiler and a parser for grammars written in th...
Kimmo Koskenniemi, Pasi Tapanainen, Atro Voutilain...
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
We propose a new method for limiting the gradients in a mesh size function by solving a non-linear partial differential equation on the background mesh. Our gradient limiting Ham...
Most work in human activity recognition is limited to relatively simple behaviors like sitting down, standing up or other dramatic posture changes. Very little has been achieved i...
three different levels of abstraction: detailed models including ctivity dynamics, weight dynamics that abstract from the neural activity dynamics by an adiabatic approximation, an...