We present a flexible and highly efficient hardware-assisted volume renderer grounded on the original Projected Tetrahedra (PT) algorithm. Unlike recent similar approaches, our me...
We present a novel approach for solving different design problems related to single products in multipurpose batch plants: the selection of one production line out of several avai...
Andrej Mosat, Laurent Cavin, Ulrich Fischer 0002, ...
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Convolutional network-error correcting codes (CNECCs) are known to provide error correcting capability in acyclic instantaneous networks within the network coding paradigm under sm...
The performance skeleton of an application is a short running program whose performance in any scenario reflects the performance of the application it represents. Specifically, th...