Current graphic cards include advanced graphic processing units to accelerate the rendering of 3D objects with millions of polygons. As object models grow in complexity, the rende...
Mateusz Majer, Stefan Wildermann, Josef Angermeier...
As technology progresses, we are seeing increasing numbers of small devices that have the capability to store, process and forward information in our everyday physical environment...
Stuart M. Allen, Marco Conti, Jon Crowcroft, Robin...
Motivated by the ability of living cells to form into specific shapes and structures, we present a new approach to shape modeling based on self-organizing primitives whose behavi...
This paper discusses noise in range data measured by a Konica Minolta Vivid 910 scanner. Previous papers considering denoising 3D mesh data have often used artificial data compri...
Xianfang Sun, Paul L. Rosin, Ralph R. Martin, Fran...
Modeling dynamic scenes is a challenging problem faced by applications such as digital content generation and motion analysis. Fast single-frame methods obtain sparse depth sample...