This paper presents a dereverberation method based on I-divergence minimization, which is particularly suitable for music signals. Existing dereverberation methods, including one ...
In this study a self-steering beamformer with binaural output for a head-worn microphone array is investigated in simulated and realworld conditions. The influence of the underly...
Thomas Rohdenburg, Stefan Goetze, Volker Hohmann, ...
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
We describe a generic framework for integrating various stochastic models of discourse coherence in a manner that takes advantage of their individual strengths. An integral part o...