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131
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ICASSP
2011
IEEE
14 years 8 months ago
I-Divergence-based dereverberation method with auxiliary function approach
This paper presents a dereverberation method based on I-divergence minimization, which is particularly suitable for music signals. Existing dereverberation methods, including one ...
Naoki Yasuraoka, Hirokazu Kameoka, Takuya Yoshioka...
119
Voted
ICASSP
2008
IEEE
15 years 11 months ago
Objective perceptual quality assessment for self-steering binaural hearing aid microphone arrays
In this study a self-steering beamformer with binaural output for a head-worn microphone array is investigated in simulated and realworld conditions. The influence of the underly...
Thomas Rohdenburg, Stefan Goetze, Volker Hohmann, ...
IJCAI
2001
15 years 6 months ago
Real-Time Auditory and Visual Multiple-Object Tracking for Humanoids
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
Kazuhiro Nakadai, Ken-ichi Hidai, Hiroshi Mizoguch...
SI3D
2012
ACM
14 years 16 days ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
115
Voted
ACL
2006
15 years 6 months ago
Discourse Generation Using Utility-Trained Coherence Models
We describe a generic framework for integrating various stochastic models of discourse coherence in a manner that takes advantage of their individual strengths. An integral part o...
Radu Soricut, Daniel Marcu