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ICASSP
2011
IEEE
14 years 5 months ago
I-Divergence-based dereverberation method with auxiliary function approach
This paper presents a dereverberation method based on I-divergence minimization, which is particularly suitable for music signals. Existing dereverberation methods, including one ...
Naoki Yasuraoka, Hirokazu Kameoka, Takuya Yoshioka...
ICASSP
2008
IEEE
15 years 8 months ago
Objective perceptual quality assessment for self-steering binaural hearing aid microphone arrays
In this study a self-steering beamformer with binaural output for a head-worn microphone array is investigated in simulated and realworld conditions. The influence of the underly...
Thomas Rohdenburg, Stefan Goetze, Volker Hohmann, ...
IJCAI
2001
15 years 3 months ago
Real-Time Auditory and Visual Multiple-Object Tracking for Humanoids
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
Kazuhiro Nakadai, Ken-ichi Hidai, Hiroshi Mizoguch...
SI3D
2012
ACM
13 years 9 months ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
ACL
2006
15 years 3 months ago
Discourse Generation Using Utility-Trained Coherence Models
We describe a generic framework for integrating various stochastic models of discourse coherence in a manner that takes advantage of their individual strengths. An integral part o...
Radu Soricut, Daniel Marcu