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140
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VRST
2010
ACM
15 years 11 days ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
129
Voted
VRST
2009
ACM
15 years 9 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
160
Voted
SI3D
2012
ACM
13 years 10 months ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
EDBT
2008
ACM
118views Database» more  EDBT 2008»
16 years 2 months ago
Robustness in automatic physical database design
Automatic physical database design tools rely on "what-if" interfaces to the query optimizer to estimate the execution time of the training query workload under differen...
Kareem El Gebaly, Ashraf Aboulnaga
CHI
2009
ACM
16 years 3 months ago
Waterhouse: enabling secure e-mail with social networking
We present Waterhouse, a system for sending and receiving cryptographically protected electronic mail ("secure e-mail"). We show how an existing e-mail interface can be ...
Alex P. Lambert, Stephen M. Bezek, Karrie Karahali...