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» Generic Programming: An Introduction
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ECOOP
2008
Springer
15 years 24 days ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
APVIS
2008
15 years 14 days ago
Dynamic Shader Generation for Flexible Multi-Volume Visualization
Volume rendering of multiple intersecting volumetric objects is a difficult visualization task, especially if different rendering styles need to be applied to the components, in o...
Friedemann Rößler, Ralf P. Botchen, Tho...
DSL
2009
14 years 8 months ago
LEESA: Embedding Strategic and XPath-Like Object Structure Traversals in C++
Traversals of heterogeneous object structures are the most common operations in schema-first applications where the three key issues are (1) separation of traversal specifications ...
Sumant Tambe, Aniruddha S. Gokhale
SIAMJO
2010
87views more  SIAMJO 2010»
14 years 5 months ago
Universal Rigidity and Edge Sparsification for Sensor Network Localization
Owing to their high accuracy and ease of formulation, there has been great interest in applying convex optimization techniques, particularly that of semidefinite programming (SDP)...
Zhisu Zhu, Anthony Man-Cho So, Yinyu Ye
ICCV
2007
IEEE
16 years 29 days ago
Interactive Offline Tracking for Color Objects
In this paper, we present an interactive offline tracking system for generic color objects. The system achieves 60100 fps on a 320 ? 240 video. The user can therefore easily refin...
Yichen Wei, Jian Sun, Xiaoou Tang, Heung-Yeung Shu...