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» Geodesic Methods in Computer Vision and Graphics
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TIP
2008
116views more  TIP 2008»
14 years 9 months ago
Self-Repelling Snakes for Topology-Preserving Segmentation Models
The implicit framework of the level-set method has several advantages when tracking propagating fronts. Indeed, the evolving contour is embedded in a higher dimensional level-set f...
Carole Le Guyader, Luminita A. Vese
VISUALIZATION
2003
IEEE
15 years 3 months ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
ICPR
2008
IEEE
15 years 4 months ago
Very fast ellipse detection using GPU-based RHT
An approach to very rapid computation of one class of randomized Hough transform (RHT) using parallel processing capabilities of a programmable graphics processing unit is describ...
Jong Kwan Lee, Brian A. Wood, Timothy S. Newman
CGI
2001
IEEE
15 years 1 months ago
A Hybrid Approach to the Recovery of Deformable Superquadric Models from 3D Data
The problem of recovering the shape of objects from three-dimensional data is important to many areas of computer graphics and vision. We present here a method for the recovery of...
James Sinnott, Toby Howard
CVBIA
2005
Springer
15 years 3 months ago
A Hybrid Framework for Image Segmentation Using Probabilistic Integration of Heterogeneous Constraints
In this paper we present a new framework for image segmentation using probabilistic multinets. We apply this framework to integration of regionbased and contour-based segmentation ...
Rui Huang, Vladimir Pavlovic, Dimitris N. Metaxas