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» Geodesic Methods in Computer Vision and Graphics
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ICCV
2009
IEEE
16 years 2 months ago
Diagram Techniques for Multiple View Geometry
Multilinear algebra is a powerful theoretical tool for visual geometry, but widespread usage of traditional typographical notation often hides its conceptual elegance and simpli...
Alberto Ruiz, Pedro E. Lopez-de-Teruel
ICPR
2008
IEEE
15 years 4 months ago
Removing salt-and-pepper noise from binary images of engineering drawings
Removing noise in engineering drawing images is important before applying image analysis processes. Noise should be removed while keeping the fine detail of the image intact. A n...
Hasan S. M. Al-Khaffaf, Abdullah Zawawi Talib, Ros...
CVPR
2010
IEEE
15 years 3 months ago
Variational Segmentation of Elongated Volumetric Structures
We present an interactive approach for segmenting thin volumetric structures. The proposed segmentation model is based on an anisotropic weighted Total Variation energy with a glo...
Christian Reinbacher, Thomas Pock, Christian Bauer...
SI3D
2006
ACM
15 years 3 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
SGP
2003
14 years 11 months ago
3D Reconstruction Using Labeled Image Regions
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...