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NORDICHI
2004
ACM
15 years 7 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
BIOADIT
2004
Springer
15 years 7 months ago
Spatial Tangible User Interfaces for Cognitive Assessment and Training
Abstract. This paper discusses Tangible User Interfaces (TUIs) and their potential impact on cognitive assessment and cognitive training. We believe that TUIs, and particularly a s...
Ehud Sharlin, Yuichi Itoh, Benjamin Watson, Yoshif...
HUC
2004
Springer
15 years 6 months ago
CAMP: A Magnetic Poetry Interface for End-User Programming of Capture Applications for the Home
As the trend towards technology-enriched home environments progresses, the need to enable users to create applications to suit their own lives increases. While several recent proje...
Khai N. Truong, Elaine M. Huang, Gregory D. Abowd
HRI
2010
ACM
15 years 6 months ago
Mysterious machines
—Alan Turing proposed a test for the intelligence of machines in 1950 [1]. Despite great efforts, no computer has passed this test so far. Each year, chat bots compete for the Lo...
Billy Schonenberg, Christoph Bartneck
HAPTICS
2003
IEEE
15 years 6 months ago
Passive and Active Assistance for Human Performance of a Simulated Underactuated Dynamic Task
Machine-mediated training of dynamic task completion is typically implemented with passive intervention via virtual fixtures or active assist by means of record and replay strateg...
Marcia Kilchenman O'Malley, Abhishek Gupta
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