Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
In this paper, we describe a method for cloth animation in real-time. The algorithm works in a hybrid manner exploiting the merits of both the physical-based and geometric deforma...
Volumetric data, such as output from CT scans or laser range scan processing methods, often have isosurfaces that contain topological noise--small handles and holes that are not p...
Structural semantics are fundamental to understanding both natural and man-made objects from languages to buildings. They are manifested as repeated structures or patterns and are...
In this paper, we present an efficient algorithm for 3D object recognition in presence of clutter and occlusions in noisy, sparse and unsegmented range data. The method uses a robu...