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» Geometric Algorithms on CUDA
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SI3D
2006
ACM
15 years 10 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
NPAR
2004
ACM
15 years 9 months ago
Rendering cracks in Batik
We present an algorithm for simulating the cracks found in Batik wax painting and dyeing technique used to make images on cloth. The algorithm produces cracks similar to those fou...
Brian Wyvill, Cornelius W. A. M. van Overveld, M. ...
PPSN
2004
Springer
15 years 9 months ago
Evolution of Voronoi-Based Fuzzy Controllers
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. One of the most successful methods to auto...
Carlos Kavka, Marc Schoenauer
DCC
2010
IEEE
15 years 9 months ago
Auto Regressive Model and Weighted Least Squares Based Packet Video Error Concealment
In this paper, auto regressive (AR) model is applied to error concealment for block-based packet video encoding. Each pixel within the corrupted block is restored as the weighted ...
Yongbing Zhang, Xinguang Xiang, Siwei Ma, Debin Zh...
CGI
2003
IEEE
15 years 9 months ago
Fast Volumetric Display of Natural Gaseous Phenomena
Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
Stefan Röttger, Thomas Ertl