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» Geometric Texturing Using Level Sets
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CGF
2011
14 years 3 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
ICCV
1999
IEEE
16 years 1 months ago
Segmentation using Eigenvectors: A Unifying View
Automatic grouping and segmentation of images remains a challenging problem in computer vision. Recently, a number of authors have demonstrated good performance on this task using...
Yair Weiss
SIGGRAPH
1999
ACM
15 years 4 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
ISSAC
2007
Springer
177views Mathematics» more  ISSAC 2007»
15 years 5 months ago
Component-level parallelization of triangular decompositions
We discuss the parallelization of algorithms for solving polynomial systems symbolically by way of triangular decompositions. We introduce a component-level parallelism for which ...
Marc Moreno Maza, Yuzhen Xie
WSCG
2003
327views more  WSCG 2003»
15 years 1 months ago
Image Recoloring Induced by Palette Color Associations
In this paper we present a non-interactive method for recoloring a destination image according to the color scheme found in a source image. The approach is motivated by trying to ...
G. R. Greenfield, D. H. House